The mini-map, however, seems to be an old version of the forest on Outset Island. This mini-map is found in an old version of the Boating Course Island, called E3ROOP internally. The mini-map of Outset Island from E3 2002 that would be used for the room DmSpot0. The mini-maps below are in a folder named "dat", used to display mini-maps on-screen. Some of these come from older versions of the game, while others are only test maps. The second texture features what seems to be an Ocarina of Time-style fairy. This room, probably one of the strangest in the game, has only two textures. Note that H_bz01 and H_mon01 are used at least once: H_bz01 is the ceiling of the room where the three statues activate the teleport up, and H_mon01 is part of the ceiling on the top floor of the Auction House. Used in the early rooms of the Tower of the Gods. Their file name indicates that they were once used for the volcano (kazan in Japanese). Test textures for water and rocks, respectively. Some of these are kind of odd, and their quality suggests that they were cut relatively early. The textures are quite nice, but don't quite fit with the cartoon style of the game. This texture is found inside the door to Orca's house. These are also found in the test rooms of Super Mario Sunshine and Super Mario 64 DS. The rooms/maps are listed by a proper name, if they have one, and are followed by their internal name within the game. The textures below are listed according to which room or map they are found in. Its filename is kazzamuki, a misspelling of kazamuki (風向き), which is what it says in Japanese. This texture reads "wind direction" and may have been used on the compass. (Source: Dark Linkaël) Wind Direction Texture
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